#include using namespace std; class Rect { int l, b; public: Rect() { l = 1; b = 1; } Rect(int x, int y) { l = x; b = y; } void area() { cout << "Area: " << l * b << endl; } ~Rect() { cout << "Destructor" << endl; } }; int main() { Rect r1; Rect r2(4, 5); r1.area(); r2.area(); return 0; }