#include using namespace std; class A { public: void showA() { cout << "Class A" << endl; } }; class B : public A { public: void showB() { cout << "Class B" << endl; } }; class C : public B { public: void showC() { cout << "Class C" << endl; } }; int main() { C c; c.showA(); c.showB(); c.showC(); return 0; }